Skip to main content
ARC RAIDERS EXPEDITION

Expedition 3's main five skill points now come from the damage challenge, not stash value. Use this tool for catch-up planning after that challenge is complete, or for archive comparisons with the older stash-based model. Always verify sell prices in-game before you liquidate gear.

Add items

  • Advanced Electrical Component Electronics · rare · 1,200c
  • ARC Alloy Material · uncommon · 120c
  • ARC LMG (example) Weapon · epic · 22,000c
  • Assault Rifle (blueprint stash) Weapon · rare · 15,000c
  • Bombardier Cell ARC Component · rare · 4,000c
  • Breathtaking Snow Globe Collectible · mythic · 8,000c
  • Broken Guidance System ARC Component · epic · 5,000c
  • Chemicals Material · uncommon · 320c
  • Cooling Coil Electronics · rare · 2,200c
  • Cooling Fan Electronics · uncommon · 800c
  • Crafting materials chunk Material · common · 80,000c
  • Firefly Burner ARC Component · rare · 3,500c

Your stash estimate

Add items from the left (or top on mobile). Quantities save in this browser.

Total sell value 0
Skill points (site model) 0 / 5
Next SP around 600,000 coins
Progress to 3,000,000 0%

600,000 per SP · thresholds 3M archive max modeled

Archive mode mirrors the older stash-based departure-SP curve from Expeditions 1 and 2.

Search

Open full search page if this panel fails to load (e.g. offline build).